add All
fun DslList<VectorTile.Tile.Layer, TileKt.Dsl.LayersProxy>.addAll(values: Iterable<VectorTile.Tile.Layer>)
repeated .vector_tile.Tile.Layer layers = 3;
Parameters
values
The layers to add.
repeated .vector_tile.Tile.Layer layers = 3;
The layers to add.